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Home Guides Reference Downloads Support. Game Concepts. Google Play Console Setup. Developer Guides. Sign-in and Privacy. Logging and Troubleshooting. Publishing API. Management API. Other Resources. Implementing player sign-in The GoogleSignInClient class is the main entry point to retrieve the account of the currently signed-in player, and to sign-in the player if they have not previously done so on your app in the device.

To create a sign-in client, follow these steps: Create a sign-in client via the GoogleSignInOptions object, as shown in the following code snippet. Builder GoogleSignInOptions. Check whether player is already signed in You can check whether an account is already signed in on the current device using GoogleSignIn. To perform the sign-in silently, follow these steps: Call the silentSignIn method on the GoogleSignInClient to start the silent sign-in flow.

Handle the success or failure of the player sign-in by overriding OnCompleteListener. If sign-in was not successful, you can send a sign-in intent to launch an interactive sign-in flow. Try the silent sign-in first. Performing interactive sign-in To sign in with player interaction, your app needs to launch the sign-in intent.

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